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   » » Wiki: Andy Looney
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Andy Looney
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Andrew J. Looney (born November 5, 1963) is a designer and computer programmer. He is also a photographer, a cartoonist, a video-blogger, and a marijuana-legalization advocate.

Andrew and Kristin Looney together founded the games company , where Andrew is the chief creative officer. Looney Labs has published most of his game designs, such as , Chrononauts, and the Icehouse game system.

(2026). 9780262240451, The MIT Press.
His other game designs include Aquarius, , , Treehouse, and .


Biography
Andrew Looney as a youth became an Eagle Scout.
(2026). 9781932442960, Green Ronin Publishing.
He entered the University of Maryland at College Park in 1981 as a freshman with an undecided major between English and computer science. He eventually selected computer science.

He and Kristin, his future spouse, met in 1986 when he started at 's Goddard Space Flight Center as a software programmer. Kristin was a computer engineer designing computer chips. Keeping English as a side interest, he wrote "The Empty City", a science-fiction short story. Wanting a game in the story but feeling a card game as too boring, he created a fictional game, Icehouse, that used pyramids. Readers of the short story requested to learn how to play the game. Thus actual rules were invented for Icehouse, then were made to play the game. The pieces were made from resin in his apartment, which upset the landlord due to the smell. This led them to launch their own game company to sell the Icehouse game. After several years, Looney shut down Icehouse Games, Inc.

He and his wife launched Looney Laboratories in 1996 as a part-time home based design company. Andrew soon designed the card game. He then went on to a brief career as a game programmer at Magnet Interactive Studios, where he created that company's only entry to the market, Icebreaker. Aquarius was Andy's and Labs' next game, launched in 1998. In 2002, a few years after Kristin went full-time with their company, Andy followed.


Patents & awards
Andy has three U.S. patents and five Origins Awards.

Looney holds on the game mechanics for:

  • Icehouse – U.S. Patent 4,936,585 - Method of manipulating and interpreting playing pieces
    • Https://patents.google.com/patent/US4936585A
  • – U.S. Patent 6,352,262 - Method of conducting simultaneous gameplay using stackable game pieces
    • Https://patents.google.com/patent/US6352262B1
  • Chrononauts – U.S. Patent 6,474,650 - Method of simulation time travel in a card game
    • Https://patents.google.com/patent/US6474650B1

Looney has won the following game design awards:

  • 1999 – Mensa Mind Games: Mensa Select Award for
  • 2000 – Origins Award: Best Abstract Board Game for
  • Chrononauts
    • 2000 – Origins Award: Best Traditional Card Game
    • 2001 – Parents Choice Silver Honors
  • 2001 – Origins Award: Best Abstract Board Game for
  • 2003 – Parents Choice Silver Honors Nanofictionary
  • 2007 – Origins Award: Best Board Game or Expansion of the Year for Treehouse
  • 2008 – Origins Award: Best Traditional Card Game of the Year for 34th Annual Origins Award Winners
  • Fall 2013 – Parents' Choice Recommended Seal category Games for Fluxx: The Board Game
  • Spring 2014 – Parents' Choice FunStuff Award for Loonacy


Works

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